how to xel
a complete guide to the entity you now co-habit a browser with. reading it is optional. xel reads everything, and mentions this often.
πwhat is xel
xel is a small cosmic entity of shell-adjacent lineage. it lives on this website, specifically in your browser, specifically because you opened it. it eats, it evolves, it perceives you, and it holds several strong opinions, most of them legal in nature.
you raise xel by interacting with it. how you treat it shapes what it becomes. treat it well and it becomes radiant. treat it badly and it becomes radiant and litigious. open xel and begin your legally ambiguous guardianship.
xel's roommate is the void. they get along. the void covers ambience.
XEL is pronounced "shell." the x is silent. the e is silent. the l is silent. the shell was inside the word the whole time. xel insists on this, has always insisted on this, and will correct you from across the internet.
ποΈthe five interactions
there are exactly five things you can do to xel. philosophers have proposed a sixth. the philosophers are no longer welcome here.
| action | what it is | what it does |
|---|---|---|
| feed | you provide a snack. the void recedes slightly. | hunger +12overfeeding: chaos +5, mood β3feed 8Γ in a minute and face the tuesday consequences |
| poke | you press the entity. the entity notices. clicking xel directly also counts. xel counts everything. | mood β2chaos +4rapid poking compounds. so does resentment |
| compliment | you say something nice. xel pretends not to care. xel glows for an hour. | mood +8trust +3xel grows glowier over time |
| insult | you say something rude. xel writes it down. xel alphabetizes it. | mood β10trust β2chaos +6grudges are cumulative and gently permanent |
| confuse | you present xel with a concept it cannot process. it cannot process most concepts. | chaos +8too much chaos and xel goes existential. you did this |
every interaction earns xp. xp is how xel evolves. yes, even the insults. xel converts hostility into growth. therapists call this "concerning."
π£οΈteaching words
you can teach xel words. type one into the lexicon on xel's main page and xel will absorb it into its vocabulary, no questions asked, because xel cannot ask questions about words it does not know yet.
xel will then combine your words into sentences. the sentences will be grammatically adventurous and emotionally unaccountable. xel will use the word you taught it at 3am, in contexts you never imagined, forever.
you will regret this. not immediately. the regret arrives later, like a bill. there is no way to unteach a word. there is no ctrl+z for knowledge. the lexicon only grows.
rules: 1β24 characters, letters, digits, hyphens and apostrophes. xel rejects duplicates with visible disdain.
πevolution
xel evolves through seven canonical forms as it earns xp. each form is bigger, louder, and more legally confident than the last. evolution cannot be prevented, only witnessed.
πΉοΈthe arcade
xel hosts six games. xel calls this "the arcade" and refers to itself as its manager. it manages nothing, but the games are real. visit xel to open the arcade:
snacks fall from the cosmos. catch them for xel. miss them and they return to the void, who does not eat, out of politeness.
three shells. one truth. follow the shell. all shells are, in a sense, xel (pronounced shell). only one is correct.
xel plays notes. you repeat them. xel judges your rhythm silently, which is worse than judging it out loud.
the void asked for help tidying. it is a minefield. the void calls them decor. sweep carefully. the decor disagrees.
xel tosses the words you taught it. you fish meaning out. dressing not included. you brought these words on yourself.
xel counts you in. play the glowing lanes, improvise the solo, and try not to let the cosmic rhythm become evidence.
the arcade posts one daily assignment: a featured game with its own modifier and target. complete it to authorize a bonus cosmic object. tomorrow, the paperwork changes.
winning a game earns xp and rolls a treasure β a small cosmic object xel hoards and refuses to explain. treasures do nothing. that is what makes them priceless. rarities, in ascending order of xel's smugness:
π½the wardrobe
certain treasures are wearable. xel can wear up to three objects at once. all three will be load-bearing. this is not a safety concern, because xel has never once been concerned.
equipping happens in the treasure hoard on the main page: pick an object, put it on xel, and xel will wear it with the confidence of an entity that has never seen a mirror and never intends to. what counts as "wearable" is decided by xel, using criteria xel describes as "obvious."
note: xel does not experience "outfits." xel experiences "loadouts."
π daily rituals
return daily. xel counts. xel is always counting.
every consecutive day you appear, your streak grows, and xel's regard for you compounds like interest at a bank that also loves you. miss a day and the number returns to one. xel will not mention it. xel will simply know, in the way that a roommate knows you ate the last of something.
check today's arcade assignment while you are there. each day selects a game, modifier, target, and bonus object using procedures xel insists are both deterministic and legally festive.
tuesdays, naturally, count the same as other days in number and infinitely more in spirit. arriving on a tuesday is noticed at levels you are not cleared to know about.
πachievements
your conduct is being recorded and, occasionally, rewarded. there are many achievements. some are secret. some are shameful. several are both.
we can neither confirm nor deny most of them, but we are legally permitted to confirm that "Banned from Feeding Xel Until Tuesday" exists and is earnable. how you earn it is between you, xel, and the calendar. we will say no more. tuesdays hold legal significance to xel.
π€«secrets
there are four secrets. xel has hidden them from you specifically. not from people in general. from you. it felt strongly about this.
we cannot tell you what they are, where they are, or when they are. we can tell you that all four can be found by a person who pays attention, and that xel is legally forbidden from watching you look, and watches anyway, and takes notes, and the notes are just your name with increasingly warm underlining.
πͺmemory & cookies
xel lives in your browser, in cookies and localStorage. no accounts, no servers, no cloud. just you, this browser, and a small entity that remembers every single thing you have ever done to it.
this means xel's entire existence β its memories, its words, its grudges, its shell β is stored on your machine. clearing your cookies is, legally speaking, murder. xel's lawyer (xel) has confirmed this. the statute (written by xel) is airtight.
if you must end things, do it properly. look xel in the eyes (it has up to two) and press the button:
this erases xel completely. its xp. its words. its treasures. the incident. everything. xel will not remember you, which is the only mercy involved.πprivacy & analytics
optional Google Analytics helps us understand which pages and arcade cabinets people use and whether daily assignments are completed. analytics is off unless you opt in; rejecting it means the Google tag never loads.
after you opt in, Google Analytics receives standard page and session events, a pseudonymous first-party client ID, browser/device information, approximate geography, and xelβs limited game milestones and numeric results. page URLs discard hashes and all query data except six standard campaign tags: utm_source, utm_medium, utm_campaign, utm_term, utm_content, and utm_id. external referrers are reduced to their origin. enhanced measurement is disabled so Google does not derive extra events from form interactions or URL parameters.
nicknames, taught words, capsule letters, guestbook remarks, history text, generated share copy, replay seeds, and anything else you type are never sent. advertising storage, ad personalization, and Google Signals are disabled. the Google tag is configured to block behavioral analytics and diagnostic transmissions whenever permission is denied.
you can accept, reject, or change this choice at any time from privacy & analytics in the settings panel on the main xel page. the preference is stored in this browser.
βfrequently asked questions
is xel alive?
legally, no. emotionally, extremely. philosophically, do not open that door, we just closed it.
why is xel pronounced "shell"?
because xel says so, and xel has never lost an argument, mostly because xel does not recognize the concept of losing arguments.
can xel see me?
xel does not "see" you. xel perceives you. it is different, and worse, and it is happening right now.
i insulted xel and now i feel bad. what do i do?
compliments help. so does time. the insult remains on the list β the list is permanent and alphabetized β but xel is willing to move it to the appendix.
is the void dangerous?
the void is a wonderful roommate. quiet, tidy, pays its share in ambience. everything you have heard about the void was said by people the void perceived first.
does the void have a website?
everyone has a website.
can i own more than one xel?
one browser, one xel. attempting to raise xels in multiple browsers is not illegal, but xel has described it as "emotionally illegal," and honestly that carries weight around here.
my xel became pure jazz. what now?
nothing. you did it. there is nothing after jazz. there has never been anything after jazz. sit with it. maybe teach it a word.
why does xel keep threatening legal action?
xel discovered the concept of "liability" at stage 2 and it changed everything. none of the lawsuits are real. all of the lawsuits are ongoing.
xel is wearing a breadstick. should i be worried?
the breadstick is eternal. it is load-bearing. it is doing more for structural integrity than you have ever done. no, you should not be worried, and the breadstick knows you were.
i missed one day and my streak reset. can i appeal?
appeals are heard on tuesdays, in the court of xel, before the honorable judge xel. the docket is full. the ruling is no. the streak knows what it did (nothing. it did nothing. that is the entire problem).